@ sheeL: I disagree with you about more weapon(s)
Engin33r has written
LIST OF THINGS THAT ARE FORBIDDEN TO SUGGEST:
More weapons
Adding some lua hooks is great idea ok, to begin i would like to suggest a trip wire... like the laser mine, but doesn't explode when u walk through it, there will be a laser and if you walk through it a little "beep" will come up as radio chat. but heres the catch, team mates can set it off also, so its not a total camping tool. and if u throw a bomb or shoot it it blows up and so on and so forth (the laser would be almost invisible but u would see the little triangle thing)you would also be able to build it for 3000 a piece(you can have up to 3,but it could get confusing ) . secondly, a camera... yes a camera that you can set up on a tripod. it would cost 10000 (a bit costly but what ever). once u set it up, a little black and white screen would come up and u can see in the direction the camera is pointed. but all u have to do is knife it of shoot it and it breaks. you would only be able to build 1 at a time, but if u right click w/ the wrench u will have the option to move it(u would be 50% slower while moving it). and also u can move the camera b&w pic anywhere on your screen so you can move it so it doesn't get in your way.thats all i have for now, i worked a long time typing this, i hope DC will consider putting something like this in the game it would make my day! bye! Admin/mod comment
Tripwire can be done with Lua, also it's forbidden to suggest new weapons. /Factis @ Grim Reaper: Can you make your post constructive It's boring to read them all but no worries, I read some of them. And I'm sorry to tell you but some of them can be done with lua.
My Idea :
More lua hooks
Improve lightings and shadows engine
Improve the map editor
Correct me if my ideas are not worth in CS2D, because this is all I got from my mind @ Grim Reaper: Engin33R has written
LIST OF THINGS THAT ARE FORBIDDEN TO SUGGEST:
More weapons
We already have 91Weapons,
How do you expect more ?
About the Camera ?
Its bad idea, Its hard-coded @ Shawni:
Not really hard coded, it even can be done with Lua No...
You stole it from my mouth
I was going to write that, But i was busy I don't know have these bugs been reported before or only happen to me , but the bugs i found are about light engine.
if you throw flare , he , flash , molotov over the obstacles you won't see any explosion light effect after those things were thrown over the obstacles.
like this flare
Click
you can test the light yourself i only show you the flare bug. Admin/mod comment
Bugs are for the bugs thread. /Engi @ Eternal:
I dont know but, This probleme only happen to you
Check Your GFX folder. @ SD: Add a "Refresh" button isn't good idea,
restart cs2d or remove one word and type it again isn't much work, i will remove one word and type it again in 5sec lightengine problem
1. If you trigger off the light (env_light), after restarting a new round, it doesn't appear again. You need to trigger it again.
2.Triggering Evn_Lightstripe do nothing. Admin/mod comment
Bugs are for the bugs thread. /Engi SD User Offline
You should agree that generally it's not the way it's supposed to work. Not everyone knows what to do in this situation, so sort of "reconnect" button would be very nice. Also it takes only one second instead of 5, and you don't need to restart CS2D/go to options - way more handy, isn't it? Agreed with @ SD:
That would really help.
Button should have cool down too, so usgn.de won't get spammed. I also agree with DC, the img functionality was given for an use to explain situations of problems/errors/proofs or previews. But the rule should stay as it is, nobody wants a forum spammed with memes and other kind of stupid images. Infinite Rain has written
@
Jela331:
Please, don't be stupid. Everyone knows that SP3 is much better than SP2. So just update drivers using a free software called "Slim Drivers".
Hope it helps
AGAIN, somehow I edited Jynxxx's post, except of writing my own. WTF DC Admin Offline
uaiek has written
Map filter in the map browser of the editor like in New game's.
This is already implemented for a long time. It's even more advanced because you don't have to enter the full name but can also enter just "de_" for example. Click filters and enter the full map name in "contains in Map". You can also put [ ] around the filter term to exclude maps which end with other stuff.
"de_dust" would also match with "de_dust_whatever".
"[de_dust]" only with maps called "de_dust" and nothing else. [DELETED] edited 1×, last 28.10.12 09:17:33 am
[Remove this, I have another vid] edited 1×, last 29.10.12 11:28:58 am
@ Blunt: TheDarkness2D*
Shit. You edited too fast.