Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 31.05.15 10:44:37 pm Just some fresh pics for you, guys. #Gunfire2d edited 2×, last 05.10.15 06:08:54 pm
Re: Gunfire Development 10.03.17 - new threadPagyra User Offline 06.10.15 08:01:11 am StirlizZ-Fapicon: we can see already at least fourth game engine on which you are trying to create a reincarnation CS2D and in all cases it is incomplete. In any case, this is a good attempt.
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 14.10.15 07:48:44 pm Multiplayer
Re: Gunfire Development 10.03.17 - new threadMami Tomoe User Offline 14.10.15 08:18:00 pm multiplayer is pretty useless if you cant kill you know.. work on guns and killing first...
Re: Gunfire Development 10.03.17 - new threadHumayunJ Super User Offline 18.11.15 08:08:41 am Good! edited 1×, last 21.01.16 03:54:44 pm
Re: Gunfire Development 10.03.17 - new threadMami Tomoe User Offline 19.11.15 04:21:07 pm @ HumayunJ: Learn linux and be creative!
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 21.11.15 12:10:22 am Just a little progress update, guys #GunfireIsComing
Re: Gunfire Development 10.03.17 - new threadSQ Moderator Offline 21.11.15 12:27:06 am Could you make wall shows? It looks really weird right now. The way DC did it is quite simple.
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 21.11.15 09:37:43 am @ SQ: for now game equal to early alpha of cs2d. There is no even legs. Shadows will ge ASAP. HUD has been updated. Concept of in-game map editor edited 2×, last 25.12.15 08:32:55 pm
Re: Gunfire Development 10.03.17 - new threadRAIGEKI User Offline 26.12.15 08:16:03 pm actually, it looks really cool! i think i will download it and test it
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 27.12.15 10:25:28 pm Concept of future background image with an animated smoke. What do you guys think? (just imagine some is slowly moving) Spoiler
Re: Gunfire Development 10.03.17 - new threadrokeliuxas GAME BANNED Offline 27.12.15 11:26:08 pm why there is no update in google play store
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 19.01.16 07:16:13 pm Heya guys, I teamed up with @ HumayunJ: and for now we working together on his (our) game. There is an actual gameplay trailer of alpha version: https://www.youtube.com/watch?v=E4ppPJEwDf0 Watch. Like. Comment. Spoiler Another version of that game, made by Unity will be allowed to play ASAP edited 1×, last 19.01.16 07:26:35 pm
Re: Gunfire Development 10.03.17 - new threadrokeliuxas GAME BANNED Offline 19.01.16 11:33:14 pm cant wait for download you should update this on gplay
Re: Gunfire Development 10.03.17 - new threadHumayunJ Super User Offline 21.01.16 03:36:28 pm The update continues @ StirlizZ-Fapicon: and I want an official release bugless and awesome! @ rokeliuxas: Game will be available for download soon.
Re: Gunfire Development 10.03.17 - new threadMami Tomoe User Offline 21.01.16 04:29:52 pm @ HumayunJ: That link makes me go here: http://block.malwarebytes.org/
Re: Gunfire Development 10.03.17 - new threadGaios Reviewer Offline 21.01.16 04:47:58 pm Is it possible to load maps from original cs2d?
Re: Gunfire Development 10.03.17 - new threadStirlizZ-Fapicon Super User Offline 21.01.16 04:57:21 pm Sadly but no. GF maps will allow to make much more things, than CS2d allows - diagonal collision tiles, thin, 1/2 tile walls etc. But you can still use tiles of CS2d. Until our game will be allow 64x64 tiles. Hehe.
Re: Gunfire Development 10.03.17 - new threadYates Reviewer Offline 21.01.16 05:02:00 pm You could make a converting tool I assume?
Re: Gunfire Development 10.03.17 - new threadHumayunJ Super User Offline 21.01.16 06:37:16 pm Mami Tomoe has written@ HumayunJ: That link makes me go here: http://block.malwarebytes.org/ But my AntiMalware detect nothing. Please recheck because its a big issue.