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old Re: Gunfire Development 10.03.17 - new thread

HumayunJ
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I am still working on it. The main reason is interest. I was interested in it but not now. Because we are developing a clone game. What if no one play it because cs2d already exists. And multiplayer on Android devices is so much hard. But me and Mark are still developing it we have started from scratch because the old game was full of bugs. We decided to make resolution bigger. And the game on website was only for test for website I forgot to delete it.

old Re: Gunfire Development 10.03.17 - new thread

rokeliuxas
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good to know but if you did clone cs2d im sure in gplay people will download im not sure about multiplayer but if its not possible to have good servers then ain't worth developing .. but im sure that if it was like this cs2d you will have full servers in it because in google play there is game 2d called projectx or projecty something like that its 2d multiplayer very bad physics but still popular i remember playing it full servers just go in gplay and check even stupid games that sucks get 500 thousand downloads im sure cs2d would too ofcourse need advertising some i would help to advertise no problem .... its projectINF that game

old Re: Gunfire Development 10.03.17 - new thread

StirlizZ-Fapicon
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Hey guys, that was a big delay without posting so I can share to you some news.

> First of all you should know game was recreated from a scratch because previous versions was a test release, so game came out of pre-alpha stage. There was a lot of bugs and weird solutions in code. Humayan remade everything from scratch and as bugless as possible so we can get faster to future updates.

> Second thing you should know now you doesn`t need to put game in a strange folder to make it possible to play (C:/Username/Appdata/Local/..over 9000../GunfireGame/Gunfire.exe), place it anywhere you want and click on .exe file to start.

> Thrid feature is our brand new map editor (based on cs2d one, for sure) that allows textures with higner resolution and some cool features (just like sprites with their own non-90° colissions). Screenshots is below.

∗ SCREEHSHOTS IS HERE ∗
Spoiler >


And here is first Alpha version (not Pre-A), based on new enigne with physics:
https://www.dropbox.com/s/0hep5afuwl6fekn/GunFire-Test%20Release%20V%200.1.zip?dl=0

WASD - move
LMB - shoot
RMB - hold and throw grenade
edited 1×, last 08.04.16 04:15:54 pm

old Re: Gunfire Development 10.03.17 - new thread

Chingy
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This whole project somehow makes no sense. It started to be the long awaited cs2d on android, became a cs2d clone for android and has become a cs2d copy for windows. Someone close this shitty thread already. The whole project derailed so hard that nobody even cares anymore. And im not really sure about that but something makes me believe that it's all because of user StirlizZ-Fapicon

I mean look at the first post. It's like more than 4 years already. There's no hope for this project at all to be finished. I would bet a Euro on that DC will release Stranded 3 even before user StirlizZ-Fapicon gets anything done at all. Despite that he is probably doing nothing, all I can see is him seeking for the attention of hyped people that he is feeding with false promises.

This is not intended to be an offense against all the developers. It's just my personal opinion and my thoughts of what user StirlizZ-Fapicon is actually doing with this project.
edited 1×, last 09.04.16 01:53:36 am

old Re: Gunfire Development 10.03.17 - new thread

HumayunJ
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@user Chingy: Give us some time we can make it better, we released a test version on windows, because its easy to find and fix bugs in windows version.

Edit: Many members were demanding android version, sorry for that but we have also planned to release 1st test version for android on Thursday (almost). I have also added analogue joysticks and waiting for @user StirlizZ-Fapicon for his graphics.

IMG:https://i.imgur.com/ckS4A1I.png


Please follow us on twitter for most recent updates. Also check gunfire.boards.net

By community for community..
edited 4×, last 09.04.16 11:36:05 am

old Re: Gunfire Development 10.03.17 - new thread

StirlizZ-Fapicon
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user Chingy has written
This whole project somehow makes no sense. It started to be the long awaited cs2d on android, became a cs2d...


Yea, you`re mostly right. But as this project interesting to me I`ll keep on him. No matter how much time will past before we reaching beta or release stage.

Also there a lot of people that waiting for this game.

P.S. Your rage without helpful suggestions make me no sense. No offensive, just my opinion.

old Re: Gunfire Development 10.03.17 - new thread

StirlizZ-Fapicon
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> Updated PC and added Android versions to Test Release 0.2!

Some graphics upgrade and more barrels on the map. Bots are really hard-to-kill bitches!

***

user Chingy is also right.

What I can say. Sure, we are a bit late. For 4 years, but It better than nothing and project keep going. For now we got enough resources to continue and finish it. Because this is my last try. Thanks to user HumayunJ for bringing me this opportunity.

I`ll keep developing, just stay by my side.
edited 1×, last 15.04.16 02:46:35 pm
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