@thread: can we see a snippet of the script?
Forum
CS2D Mods [Unfinished] Fallout New Vegas Skin Pack@thread: can we see a snippet of the script?
@ Apache uwu: What is snippet?
1
2
3
4
5
6
7
8
9
10
2
3
4
5
6
7
8
9
10
addhook("movetile","_movetile") function _movetile(id,x,y) 	for _,it in ipairs(item(0,"table")) do 		if x==item(it,"x") and y==item(it,"y") then 			parse("equip "..id.." "..item(it,"type")) 			parse("removeitem "..it) 		end 	end end
Specify more details for a more polished script.
1
2
3
2
3
ratio=1 weapons=#playerweapons(id) parse("speedmod "..id.." "..weapons/ratio)
Example:
Maximum weight you can carry: 210
aug's weight: 15
Deagle's weight: 7
M3's weight: 10
etc...
edited 5×, last 18.02.12 06:19:55 am
Also In fallout wiki It says Light Machinegun is on rifles list, I'm gonna use it for M249 but Automatic Rifle fits better with M249. I can't use Minigun for M249 because It is for the new gun in the new version of CS2D. Which weapon do you think I should replace with Light Machinegun? (Rifles only)
BTW can somebody make the sounds for the weapons? Upload it somewhere and give me the link in PM.
DevGru has written
@ Apache uwu: It depends on how heavy is the weapon.
http://www.unrealsoftware.de/files_show.php?file=10233
edited 2×, last 18.02.12 12:48:56 pm
generally you ask people for help because you don't have time, not because you can't do it yourself
__________________________________________________
Edit: I need the sprites I requested on this mod:
http://www.unrealsoftware.de/forum_posts.php?post=299638#jn
and then I will make some maps.
Also I really need the sounds for the weapons
edited 1×, last 20.02.12 08:12:56 am