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CS2D Mods Half-Life 2D 0.0.0.4 Jela331 has written
It's probably just a background moving.
DevGru has written
The vehicle and door movement in that video is fucking awesome. How do you do that?
Night Till Death has written
http://www.youtube.com/watch?v=BapqvfybRxQ - i think this will be intresting!
The vehicle and door movement in that video is fucking awesome. How do you do that?
It's probably just a background moving.
So that map uses a really long background?
DevGru has written
So that map uses a really long background?
I don't think this is background. I guess this is map and player over sprite and sprite move forward as car. So that's is why player don't move and only rotate.
EP, destroyer ita, thanks but mod isn't finished yet.
Useigor, please put Stalkyard as finished.
Edit:
Gasworks is now finished. Useigor, please update the progress and put the Gasworks as finished.
edited 1×, last 28.12.12 06:23:14 pm
edited 1×, last 07.01.13 06:41:56 pm
But, I would kill for RapidCore
(Edit) P.S. Any chance of a preview screenie from Gasworks?
LOVE it!
RichNagel has written
But, I would kill for RapidCore
I will do it after I finish Lambda Bunker.
Jela331 has written
I will do it after I finish Lambda Bunker.
OK, now you've got me drooling all over the place LOL! MANY THANKS!
One reason that I love RapidCore so much, is that I did a CS16 bomb/defuse conversion of it some time ago. I LOVE playing that map in CS16/CS:CZ, and have even stumbled across a few servers that were playing it as well
Jela331 has written
Lambda bunker is 98% done. Few details left and I need the fan sound. Next map:Rapid Core.
Can't wait to see a preview screenie of RapidCore after you get it finished <drool>
(re: fan sound) BTW, if you need *anything* extracted from CS/HL/CS:CZ/CS:CZ-DS/DoD/etc..., shoot me an email... I'm more than happy to help
overviews in description.