Ok, there is description:
At the this moment, there is only one test map with single planet and star:
The planet rotates on its axis, it rotates in a circular orbit around the star.
The planet has:
1. Rotating sprite atmosphere and simpe effect of thunderstorms on the surface,
2. There is an aura of light and shadow, depending on the position of the planet to the star.
The star has an active crown - If player's ship flies up to it closer than 2 radius of the star - then the more damage per second it gets.
As the player's ship is close to the star, so much the player's screen brighter.
To mod connected script of virtual shells and beams/rays (as is in my mod qa2d)
At the this moment, I work mostly with camera and without push-button control:
The camera moves around the ship, depending on the position of the cursor on the screen. Also, depending on the distance of the cursor from the ship does it affect the speed and direction of movement.
By clicking the right mouse button is a shot of the current weapons.
By clicking the left mouse button is the activation of the protective field.
There is also a soft fog of war in the region outside the view direction.
At the this moment it all - because this mod is only for test for the script of the active camera and without push-button movement.
If you like it - I will try to give it time, and create playable version.
edited 5×, last 22.11.13 04:42:35 pm